Author: Greg Sposato
-
Turning Server Actions into Real Game Controls
Written by
on
Building JavaScript-Driven Game Buttons in West Marches Game Modern web apps — especially games — live or die by responsiveness. Click → wait → page reload is fine for CRUD…
-
Comparing Game Advancement Across Campaigns
Written by
on
Building a Console Tool to Validate Progression Systems One of the quiet challenges of running a living campaign system is progression balance. When advancement rules change, the real question isn’t…
-
The Infinite Game and the West Marches: Why D&D’s Most Open Campaign Style Mirrors Simon Sinek’s Philosophy
Written by
on
When Simon Sinek talks about The Infinite Game, he’s describing a mindset: a way of playing where the goal isn’t to “win” but to keep the game going, adapt to…
-
-
-
Chaos in the Cloud: Why Google Drive Fails West Marches DMs — and What to Use Instead
Written by
on
Westmarches is a Tabletop Format that demands organization and clarity Picture this: three Dungeon Masters, six factions, a dozen hexes, and thirty players scattered across the map. They’re all trying…